Students' Experiences with Robotics Coding Activities
DOI:
https://doi.org/10.46328/ijtes.5231Keywords:
Secondary education, Robotic coding, Teaching/learning strategiesAbstract
Robotic coding activities help to concretize abstract scientific concepts, develop higher-order skills such as problem-solving and critical thinking, and provide students with opportunities to observe, formulate hypotheses, design experiments, and analyze data. Therefore, this study has chosen robotic coding activities as its research area. This study aimed to determine the opinions of eighth-grade middle school students on Arduino-based robotic coding activities integrated into science topics. This study employs a case study based on a qualitative research design. This research employed criterion sampling to select participants. The study group consists of five eighth-grade students studying at a public school. Researchers preferred a 13-question semi-structured interview as a data collection tool. The interviews were conducted face-to-face and online via Zoom by the third researcher. Interview data were analyzed using content analysis. Participants were informed about the activities under the guidance of the school and their families. Participants preferred Arduino-based robotic coding activities because of their connection to daily life. Five participants indicated they wanted to learn science topics through Arduino-based robotic coding activities because it facilitated meaningful learning. Participants stated increased motivation for science topics due to Arduino activities and noted that collaborative work improved their experiences. The authors argue that family guidance requires further research. Activities should be designed considering students' differences and interests. Interactive activities within the constructivist learning paradigm are necessary for students to manage their learning processes effectively. Additionally, conflicts that arise during group work enhance students' problem-solving and critical thinking skills.
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